Bethesda… Bethesda never changes. Oh, and please never do. By that I mean they never cease to deliver, as they respectively did so with Fallout 4

I’ve been a Fallout fan since 2010, when I got an Xbox 360 for the first time and some friends lent me games to try it out. Of course, one of them was Fallout 3 and I immediately fell in love. Character customization, the story, the open world, the vast options of weapons, hoarding, V.A.T.S., everything. I was amazed. Before this, my favorite games were Kingdom Hearts, The Sims, and Pokémon, and I always loved watching my cousins playing shooter games, but I wasn’t very good at aiming, so I didn’t enjoy loosing.

You can see I still suck, but I’ve gotten a lot better.

So when I played Fallout, and realized I can do everything I loved in video games, in one I fell in love. Specially having V.A.T.S.. I could shoot like my cousins, in a way, and it made me feel like a badass.

I played Fallout: New Vegas, and loved it, but there wasn’t the same magic, so I was a little on edge when Fallout 4 was finally announced. I had been waiting anxiously, because this was a big title, not a “spin-off” like New Vegas, plus, it would be coming to the new consoles.

I played Fallout 4 around 3 days after it released because of work. I started playing, with a mix of nervousness and excitement. I fell in love once again. Like a rekindled kind of first love, where both of you changed and grew, and managed to click once again.

I wasn’t excited about the Settlements feature when they announced it at E3. I was skeptic about how that would work on a game like this. It felt more like a hastle than enjoyable. After learning the ropes, I could be endless hours.

I was also not sure about the new Power Armor features. But of course, I was sucked in.

Now, I want to talk a bit about how I want to run this blog. This isn’t really going to be a news blog, but more like a fun little read. It will consists of a challenge I’ve placed on myself.

Every week, I’ll be playing a different game, and I’ll try my hardest to post about it every Thursday (in exception with this one, of course). The thing is, that I have to play a minimum of 7 hours in that week (1 hour each day), and then I’ll write about my experience and adventures. So there might spoilers.

I’m going to be very unfaithful to this with this post, since I was busy with the birth of my beautiful goddaughter, so I’m only going to be providing 3 hours, from my current saved game, as was voted on my twitter account. 

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I’m level 69, and I haven’t played in a pretty long while. When I turned on my Xbox One, I could download an update and the Vault-Tec Workshop, so I decided to start with that. (I immediately noticed that with the update my game was much laggier.)

Story progression wise, I’m at the point where my next quest will decide my alliance, and I’m too content with everyone being my friend to progress. I’ve already finish the game to unlock the achievements, but loaded back to a save file pre-alliance decision.

Prior to taking a break, I was on a quest to find all of the bobbleheads, which I’ll put on hold again to be able to talk about something new.

This is where I would place them…
…IF I HAD THEM.

…IF I HAD THEM.

I was anticipating not liking the add-on, because I guess the fun is being in a wasteland, and dealing with a messed up ambient. For an utopia I could just have a little trip to the Institute, not create a vault free of chaos.

But I felt I wouldn’t like all of the add-ons before, and ended up enjoying them (except Contraptions Workshop). The Automatron one was super cool, and I thought I would hate it because I couldn’t deal with Assaultrons as it was, I thought I would be getting even more and badder. To my surprise, there was an interesting quest, locations, and best of all, Ada. Ada is my MVP, specially after being able to customize her (I could just build one from scratch, but I liked how she didn’t judge me for hoarding, and always encourages me to pick up “anything useful”).

I thought I wouldn’t like Far Harbor, ’cause for me Nick Valentine was the most boring out of my companions, but the new map turned out to be great, the quest, and loved how the Fog Crawler creeped the crap out of me.

fig. 1, bufferfly looking thing from hell.

I thought I would hate Wasteland Workshop, and it’s not my favorite, but once I really started  building with that add-on specifically, in a settlement just for that, well, then it became fun. Also LOVE that I can have pet Deathclaws. They are absolutely too cute (ans having a hoard of cats is also super cute).


Anyways, back to my journey.

I was ‘chilling’ at my Starlight Drive-in settlement, when I get the signal from Vault 88. So I travel to Wilson Atomatoys Factory, and while fending myself from Super Mutants instantly, I keep going a little back and stumble upon some Gunners.

And what do Gunners have?

Assaultrons.

An Assaultron that kills me because I play too cockily.


I’m back at the settlement, fast travel to the same location, decide to skip it, and just go directly to find Vault 88. I’m surprise attacked by Raiders. Cool, ’cause I got to loot a lot of ’em, and also cool, ’cause this game is all about details, and the location is one filled with radiation, so the Raiders were Ghoul Raiders. It’s awesome that they change the Raiders to the circumstances of the location.

After some minutes of gameplay I arrive.

By far I did not expect this add-on to have a quest, so I started seeing how this would be another one of those circumstances where I got my mouth shut by Bethesda. Went on to kill off some more Raiders and then some Ghouls, and take a break from the quest to hoard lots of material. Half an hour later, I continue with the mission, removing the debris from an entrance to a large unfinished vault, and finding the Overseer, who is now a functional Ghoul, and tells me to help her out on doing unethical experiments in a vault (that of course I have to build for her).

To scrap away!


Scraping done. To start building.

Everything was going great, until I could’t understand how to connect a normal hallway to an overseer office wall.


Still can’t understand.

Yes, literally.

Finally found the piece I needed. I regret not taking a video of me going through the same submenus trying to understand how doorways worked.

After placing the Overseer desk I was asked for, I had to stop playing, and stayed at the beginning of the Explore Vault 88 quest. 

I’m intrigued to see where all of this is going! I’ll probably post a bit more later. I really wanted to start with Nuka-Cola, but it hadn’t come out yet at the moment. It came out like 3-hours after.
Ok, so, this is practically what I want the blog to be, and how I’ll run the next game. 

Please share your thoughts and advices for improvement. Also, if you liked it, share it with your friends, hit me up with a like, follow my twitter, favorite and share, and you know, all of that.

Thank you for reading! If I’m not talking to myself… Looks around with an eery feeling of loneliness.

P.S. This was unexpectedly long.

Next up is…